Puzzling Mechanical Dioramas (PRESS KIT)
Mekorama is a mobile puzzle game where you help an endearing robot
stumble home through 50 tiny mechanical dioramas.
- Collectible Level Cards
- Go online to find more,
user-created, level cards. Scan their QR code, using Mekorama's built-in
scanner, to build up your own collection of favorite levels. A good
place to start is the
official Facebook page
or a Twitter
search for #mekorama.
- Building Blocks
- Make your own dioramas with the
included level editor. Simply tap to place building blocks such as
grass, stone, motors, and robots. Your level is automatically saved as a
level card with a QR code. Share the card on any image sharing site. You
could even print it on paper and share via snail mail.
- Pay What You Want
- Try Mekorama for free for as long
as you like. Then pay what you think it's worth. Don't get me wrong,
this is a pay-once-play-forever premium game. But you
decide when and what to pay!
These bonus levels illustrate the level card concept. They can be
scanned and played, or posted anywhere just like a regular image.
- Levels have to be very small to fit in a QR code. All 50 levels are less than 14KB. Together! You can scan 10,000 levels before taking up as much space as snapping a single photo.
- One of the app store screenshots contains a playable bonus level.
- The robot is called B because of its bumbling movement and yellow/black paint job. (I like robots. I used to work in a robot lab.)
- Mekorama uses a custom game engine that I wrote from scratch in C.
- The pay-what-you-want idea came about because all other monetization strategies hurt the game in some way. E.g., a regular premium price would exclude users who can't pay, even though they might contribute value by making and sharing levels.
- All in-game music is procedural and interactive. It was inspired by Brian Eno and Peter Chilvers' Bloom app.
"QR code" is a registered trademark of Denso Wave Inc.